This starion you play the title role
in 1984, he hit upon the idea of trying to acquire the license for
the popular Moon Cresta from Nichibitsu. Andrew revealed in
2011 that the UK branch of the arcade company were so surprised that
anyone would want to licence the T Software boss Ian Andrew was
pondering on new angles to mark his software house out from the crowd
here were plenty of arcade conversions around before Incentive released
this slightly-creaking shoot-‘em-up in 1985, but other than Ocean’s
Hunchback, not many of them were officially licensed. When
Incentive
game that they had no idea on an actual value. When he mentioned a figure of £1000 off the top of his head, the deal was swiftly done. The game itself is a decent conversion with the same snappy gameplay and a well-judged difficulty level, and despite its simplicity, Moon Cresta reviewed well and helped give Incentive the push to go on to bigger and more ambitious projects.
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they were stolen from. Easy peasy I hear you shout, but consider this; Starion has 243 time zones. Get it wrong and you will have to find enough fuel (by destroying enemy ships) to get back out and try over. Convoluted plotline and its obvious graphical similarity to Elite aside, this game is an absolute gem, fluid 3D wireframe graphics and a clean, uncluttered cockpit view making this game worthy of its Crash Smash status.
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