Dijkstra's Algorithm solves the single-source shortest-path problem when all edges have non-negative weights. It is a greedy algorithm and similar to Prim's algorithm. Algorithm starts at the source vertex, s, it grows a tree, T, that ultimately spans all vertices reachable from S. Vertices are added to T in order of distance i.e., first S, then the vertex closest to S, then the next closest, and so on. Following implementation assumes that graph G is represented by adjacency lists.
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